//-------------------------------------------------------------------
//	Copyright (c) 2013-2014  Zhirnov Andrey
//	This file is part of the "UX OpwnGL Framework" project.
//	See copyright notice in "UX_GL_Framework.h".
//-------------------------------------------------------------------

#include "MeshLoader.h"

namespace Framework
{
	
	bool MeshLoader::Load ()
	{
		return false;
	}

}	// Framework
